Entry tags:
Permissions & Power Restrictions |
collectedrpg
WARNINGS:
In canon, Schuldig is an extremely powerful telepath who sometimes enjoys using his powers to play cat-and-mouse games with people he considers his "prey", whether it be for the purposes of completing some mission objective, or simply because he thinks it'd be fun to screw with people. However, in Collected Schuldig will not use his abilities without explicit player permission, and I am always open to modifying tags or renegotiating the flow of interactions with him if these habits result in a thread trajectory that you're not comfortable with. Please just let me know, either via an OOC note in the thread or a PM!
As an additional warning, with or without his telepathy, Schuldig enjoys messing with people, and he's had enough experience with doing it that he's pretty good at reading people even without being privy to their thoughts. If you would like him to mess with your character, please let me know and we can definitely work something out! If you would rather he didn't, please also let me know and I'll find a way to keep him from doing so.
Some of the things Schuldig is canonically capable of doing are:
★ Read people's minds (though this can be blocked with sufficient skill)
★ Force his way past insufficient mental defenses into their minds
★ Pull information out of people's minds
★ Link a series of minds for a private group chat
★ Control a person's actions and movements by seizing control of their mind and puppeting their body via directing their thoughts.
I'm always happy to utilize any of the above to plot with people, but again, he will not be able to use these abilities on people without explicit permission granted!
PERMISSIONS:
Please feel free to fill out the following form and submit it in the comments of this post for my own reference. If I don't receive a response from a particular person, I'll assume they have granted no permission and will not direct Schuldig's telepathy toward their character in threads:
Again, Schuldig can sometimes be a fairly nasty person, so please take into consideration that any information that he becomes privy to may resurface in the form of taunting, manipulative remarks, or just generally deriving enjoyment at your character's psychological expense. However, OOCly I am always open to discussion about the way a thread (or their CR) is going, and if something he does is making you uncomfortable in any way, please let me know about it so that we can work out a solution that makes everyone happy.

no subject
Character(s) I Play: Eichi Tenshouin (
Select One: I am open to Schuldig potentially using telepathy on my character
If you answered yes to the above, please also answer the following question:
What Thoughts Can Schuldig Access In My Tags?
I'm pretty open! I tend to narrate Eichi's thoughts in brackets so they're all fair game unless I say otherwise, but I can't see why I'd make one off limits. His thoughts are also huge overdramatic essays though so I don't know who to feel sorrier for.
If you would like to plot with Schuldig in a way that involves him perceiving and mentioning some private thought or emotion of your character's, please answer the following question:
What Do I Want Schuldig To Know About My Character?
There's nothing particularly that I could think of right now but I'd be open to plots in the future as the game goes on! o:
no subject
Character(s) I Play: azula (
Select One: I am open to Schuldig potentially using telepathy on my character
If you answered yes to the above, please also answer the following question:
What Thoughts Can Schuldig Access In My Tags?
honestly just fuck her up. if it's in the tag, it's fair use.
If you would like to plot with Schuldig in a way that involves him perceiving and mentioning some private thought or emotion of your character's, please answer the following question:
What Do I Want Schuldig To Know About My Character?
we can def go into more detail on this as the game goes on c: but tbh the biggest upfront thing is definitely that she's high-key paranoid and equally high-key Not Stable